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zbrush zshpere rigging

Binxx
polycounter lvl 9
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Binxx polycounter lvl 9
Hey guy's i got a zbrush question i was hoping you guys could help me out with.
Currently I have a multiple subtool object and was hoping to pose the model. As my workflow goes, is to go into transpose master to make the object into one mesh. the since i have an exsisting zsphere subtool with the full rig created, i bind the transposed mesh with the rig (zsphere). Now here is the problem. When i finally pose the object i don't know how to get the original object which i have altered with the zspheres back into the transposemesh, which then I could use transpose master to get back into my main object. Hopefully u guys could help me out with this.

And as always
-thanks in advance
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