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Underground Complex - UDK

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Erafic polycounter lvl 10
Heya polycounters

So for some time I've been working on a sci-fi environment in UDK for a project in school. The main idea is that its a underground facility and the specific part i'm working on is to be part of the command area.

Since I am creating all the meshes, textures and so forth I decided to keep it somewhat small at two rooms, one minor and then one large in contrast.

Posting a couple of pics here from UDK in hope that I might get some good critique both in composition and layout or just through what you think of the props.

Pipular_showoff01.pngPipular_showoff02.pngPipular_showoff03.pngPipular_showoff04.pngPipular_showoff05.png
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