Hello all polycounters, I see others posting threads on wanting to get better, and I have been looking at my portfolio. I just do not think it is near where it needs to be. So I am seeking your help to critique and help me get better. I mean that is why a lot of us post on here right
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First here is some of the concepts that I working from to see what you guys think of them to see if you think it would be a good idea or not.
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although i just realised it's a warhammer online concept, tbh it would all be in the texture and they would probably use that model there
http://www.artemstudios.com/2010/tutorials.htm
The tutorial is written for max, but you can most certainly modify it for Maya.
Also i believe these mats can be used for Maya as well, but i'm not 100% sure
http://www.polycount.com/forum/showthread.php?t=69829