This is my first UDK environment, based off this little area I walk by going to work each day. Thought it would be fun to make it a crime scene and give it a somewhat dark moody look to it. I would like to say this is done but would love to hear any suggestions and crits about composition / lighting and colors.
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I am a little confused by the bullets in the van though? Don't the crime scene people turn up after the crime?
but yeah i really like it
I have to disagree about the lighting being good though. I think the lighting is creating focal points all over the place and not really helping to tell the story of the scene.
I would lower the brightness on the secondary light sources (window with silhouettes, building in the background, and the light on the right). Then reposition the light on the left column to the right column (closer to the van) or add a second light there so that it illuminates the van better.
Anyway, it's a good scene thanks for sharing it with us.
Hope to have some reference shots and early progress pics up later this week so you guys can see the evolution and struggle I went through building this hah
Great texturing and great atmosphere, I like it
Yes this is a small part of Vancouver by BC place .
Hardware render in MAX
Here I was just testing out the reflections in UDK to create some puddles
Thanks guys for the comments and crits, im not entirely happy with the lighting but i find the more i fiddle with it the more i start hating this scene I'll definitely post up shots of my next scene as I'm working through them rather than piling it all on the end PS i decided to turn the van around because I really suck at modeling vehicles ;p