Hi all,
Just finished an animation degree (BA) there was no 3d as part of the course. It was a traditional one. I decided I want to go into the games industry. So I have to choose which package I should learn.
I have heard Maya and 3D studio max and the ones the industry look for most. Are there any others ? Can you get accreditation for them. (For example, MCSE for microsoft) or is the games industry not intreseted in that ?
Thanks for your time.
Replies
if you come from the animation side...keep in mind that there's also a lot of 2D animation being done for flash games, portables, etc.
Some advice here that should help you.
http://wiki.polycount.com/CategoryGameIndustry
Opinions differ about exactly which software to use,
http://wiki.polycount.com/CategoryTools#Popularity
but having familiarity with one of the top two packages (Max or Maya) is a wise idea. If a studio doesn't use the tool you're familiar with, it will be pretty quick for you to learn the buttonology of their toolset.
Unfortunately because you want to get into games/CG you will have to learn to deal with motion capture software and things like Motionbuilder. But you never know you might like being half animator half animation technician.