Hey all,
Anyone know what causes this in UDK? It's just terrain with 4 terrain material setups, and when I try and paint one material on another, this happens;
Also, I know this isn't P&P, but it doesn't really warrant it's own thread yet. How're these terrain textures looking? The cobblestone was created just using the standard sculpt>instance>bake workflow.
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Thanks again.
Here's a shot of the original material, just for laughs;