Well I just joined this site and I am new to the whole modeling/ texturing aspect of things. I've only been using maya about a month now. So I made this building. Applied some simple textures and tossed a bump map on it. I haven't jumped in with the specular maps or anything else not really sure how to go about it. Feel free to critique or mention things that would help. The more knowledge I get the better.
Replies
Not bad for only being a month in. Some critique for ya:
Tone down that bump!!! damn that is strong haha. I used to do the same thing when I was starting out though.
Also, showing wireframes can help us critique your modeling.
Your color texture isn't too bad. Everything looks like its the right size...bricks arent too big, etc...
Keep practicing and keep asking for all the critique you can get, and look at other peoples work here too. good luck.
References are key here.
Keep it up :thumbup:
Yours go sideways, upside down,etc..
Good start though. I'd say on stuff as low poly as that you're gonna get much better looks with no bump maps at all (see the mobile games thread at top of forums)