M14 section:
could do with some guidance? 3.5k tris, 2048 maps, crappy photobucket compression, sorry
Steyr STG section:
Mostly textured low poly and High poly below it, I'm still working on the texture and before anyone asks, the blue tape has been removed already :poly136: is there anything else I could add to make it more visually interesting and give it more personality though?
the MEPRO21 has been scrapped too in favour of an ACOG - Docter which I'll post later on
Replies
Some more wear scratches around parts that moves and are used a lot. Keep t up, cool gun!
you don't have any kind of localized wear on it, so right now it's looking like the very beginning of a texture. you have the opportunity for some really cool materials and wear on this gun, so really try to replicate it.
http://www.pixagogo.com/3709284139