Hi all, second post and first thread.
Im a character artist from the UK...and I used to have the pleasure of working alongside "Ruz"
This is a character I started as a test bed for trying out techniques in Zbrush after completing a game "featuring a cussing rapstar in the wartorn middle East".
Its based on some old 2000AD fanart I created a good few years ago, its just now getting near to completion...its been a difficult labour!
Concept
ZBrush sculpt
Realtime, about 12700 tris at the moment, though I could cut that down to around the 12k mark if need be. Marmoset grabs (have the demo, love it, will be buying it ASAP)
Just need to add her prop/weapon and a nice plinth for any beauty shots.
All comments good or bad are welcome!
One thing for the gurus out there, I am getting artifacts on my models hair in Marmoset, it renders correctly in Max using various shaders (3point shader, Xoli's etc), any ideas what is causing these artifacts???
cheers.