Hey guys,
I'm working on my first character for my portfolio
![>_< >_<](https://polycount.com/plugins/emojiextender/emoji/twitter/rage.png)
(why do I feel like I'm about to be hit by a fail-train!!) and I'm making a lego version of daphne from scooby-doo (thinking of applying to TT games in case you were thinking "thats a bit of a strange idea" =P)
The body I have done already and that's all fine but now I'm trying to do the hair .... hhmmmmm ....
![The-classy-Daphne-Blake.jpeg](http://img.wikinut.com/img/15kzsv-2r8qjrvxy/jpeg/700x1000/The-classy-Daphne-Blake.jpeg)
I've been pushing and pulling around primitives all evening trying to get something to work but it's just not happening!!
Anyone got any good places to start please let me know ^_^
Replies
Lego hair seems like it's always simple. You could probably do something quick in a program like sculptris, and retoplogize?