hi , i think it would be interesting to know how you people got into 3d.
I myself am learning as a hobby, im still in highschool.
did u guys start off already as hobbyists? did you get an degree? how importend are degrees? how long haave you all been learning 3d, and what was the easiest and what the hardest thing to learn?
and ultimatley, what advice can you give a teenager to get more indepth with 3d?
Replies
Hmmm... don't want to say this, but try cgtalk first? (there I said it)
polycount is a great place to start...if you have a question..search the boards..or post one..there is a metric butlo0ad of info here....
I would jump right into it..tutorials are a great place to start..and the polycount wiki....make something ..then post it ..usually someone will chime in with a crit ..or some praise...if they dont, keep going at it.
welcome to polycount
Keep doing tutorials until you're comfortable with the software, and then start your own projects and google/ask about any problem you run into.
None of it is particularly "hard", it just takes time and practice.