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Terrain Foliage Error

polycounter lvl 11
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Mike Yevin polycounter lvl 11
When adding foliage to my level, in this case grass, I get strange artifacts and color errors in my editor window. This only happens when I start to move my camera around while editing the level. When I stop moving around, the glitching and errors stop. Currently I am adding a material to my terrain, then adding foliage to the material painted on the terrain so that everywhere I have that specific terrain material, there is foliage (grass). I am using preexisting UDK content when this happens, nothing custom.

Anyone else having this problem, or found a fix for it? I'll try and record exactly whats happening if no one seems to understand...

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