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Overgrown Temple

This scene was originally created to test game environment creation within Modo, which ended up doubling as a school assignment as well :). All the base textures are square and tilable. Later on I decided to make the Temple look more overgrown and abandoned. The ivy was created with this ivy generator.

I went a bit crazy with the ivy, it would obviously never work as is in a game engine but I think it makes a pretty awesome scene. I'm probably going to play around with doing a moon lit shot later.

CAM1_Temple_Overgrown.png
CAM2_Temple_Overgrown.png
CAM3_Temple_Overgrown.png
Comparison.png

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