I've been trying to UV map an object relative to a flat plane, so that at the right angle, the object blends with the plane like a chameleon.
Problem is, the "Project from view (Bounds)" option only snapshots the model orthographically, when I'm going for perspective.
![projectfail.png](http://www.majhost.com/gallery/TaylorNuva/Models/projectfail.png)
How do I get it to do this?
Replies
Surely there must be some workaround or something for 2.49b
I did a test, and 2.54b does use perspective with (Bounds). 2.5x files are largely backwards compatible. Animation data and Multires don't transfer, but simple models, modifiers and UVs do, so you can always just make the UVs in 2.54 and load that file up in 2.49b.
I did a test, and 2.54b does use perspective with (Bounds). 2.5x files are largely backwards compatible. Animation data and Multires don't transfer, but simple models, modifiers and UVs do, so you can always just make the UVs in 2.54 and load that file up in 2.49b.