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Weird AO baking problem in max with light tracer. Help?

polycounter lvl 17
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Bruno Afonseca polycounter lvl 17
I've been trying to bake AOs with the light tracer button inside TexTools on max 2009.

dpBaH.jpg

As you can see, the shadows are a bit shifted to the left. Does anyone know how to fix this? I've tried baking through render-to-texture dialog and I get the same results. Baking it with mental ray works just fine, but then the results don't suit me as much as light tracer...
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