I'm doing a character from Bloodbowl to brush up on my character skills. To help get myself in the mood I've been working on some of the props I'm going to include in the final piece.
Concept art (by the makers of the Bloodbowl Vidyagaem)
And my models (in UDK)
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Only issue I have with it is the color. You're is really saturated and red like a kid's football. Get that brown leather look and a better spec map to make the material feel better and as if it's truly stained with dry blood and dirt..
Is ther a reason your spikes are much bigger than the concept? Just a choice you made?
But looking at images, a football is pointier at the ends, where as a rugby ball is slightly rounder:
football:
rugby ball:
Your football is too smooth also. Footballs have that studded grip so it doesn't slip out of one's hands so easily. Also why does your football have tennis shoe like holes for the laces? I've never seen a football with that. It's just plain ol' holes. Also you need that stitching around the laces.
I'm going to leave the metal eyes around the holes for the laces because I like them. Makes the ball look sturdier.
I'd focus on nailing the overall colors and textures of the ball first, almost as if you're making one you'd see in a sports store, then start adding the battle damage.
Remember, less is more.