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How do I texture a tire without such visible seems?

polycounter lvl 8
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Famouz polycounter lvl 8
Making a UDK scene I'm making some enviorment models like tires.
And after unwraping I'm always having big problems with texturing. You always see where I used another photoreference or where a seam is.

So this is my current texture:
tire_diffuse9dcw.jpg

And how it looks in Max:
untitled-2af3d.jpg

Also good texturing Tutorials would be nice.

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