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Does Modo's UV Peeler for 3ds max exist?

Junkie_XL
polycounter lvl 14
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Junkie_XL polycounter lvl 14
With just a few clicks, it sounds like the peeler in Modo works very well when trying to tile map something continuous like a wall all the way around a room. Spline mapping in 3ds max doesn't work the way I'd like because the areas I'm dealing with are angular and the max spline mapping method curves even though the spline I'm picking is linear with corners.

I was curious if anyone knew of a maxscript or something out there that works as well as the uv peeler does in Modo?

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