quick tech question, how do I do the displacement map / matcap baking described in this video
http://www.3dm3.com/tutorials/zbrush/baking/ in zb3 r3, I was following the tutorial but zb wasnt doing the same things for me as it was the tutorial maker because of the different versions, was the workflow for doing this reduced in zb3 r3?
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There is a new option now with Spotlight. Basically export the document with the matcap you want, add the image to spotlight, and project it back onto the model as polypaint.
Zapplink can probably work the same way.
the spotlight thing works but its kind of a pain lining up the image... i wish they could just 1 button this workflow, its absolutely a great workflow for people who want a start on hand painting without painting.
Spotlight shouldn't need to be realigned if you don't move the camera after exporting the document.