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Zbrush fit object to document size?

I would like to capture this object once i'm done sculpting and texturing it all at 1024x1024 (as an example) when i press F to frame at that res it doesn't take up the entire document size, that doesn't help me if i'm going to capture this as a texture. anyone know how to do this properly?

i'm pretty sure at 512x512 it frames it properly.

dimension.jpg

Replies

  • cryrid
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    cryrid interpolator
    The document as you see it isn't at it's actual size, probably because it wont fit in the viewport. It's getting the top and bottom clipped out to fill the viewport (my guess is it looks rectangular on your screen?)
    • Zoom the document out so that you can see it all (aa half / ctrl+0, or the zoom document button)
    • Frame it (f)
    • Switch back to the actual size (0)

    That works fine when I try a 1:1 plane with a document size bigger than my viewport.

    Just keep in mind that if the viewport size is the case, you wont be seeing the full mesh on the viewport once it is framed and zoomed back to the actual size. You can either scroll the document to see the rest, or zoom out a bit to see it all. It will export at 1024x1024 just fine though.
  • Mypeople
    thanks for that cyrid, i zoomed out, pressed F and it fits perfect now. i had no idea that was why, really appreciate the help.
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