Hoy!
Anyone got any good ideas how to go about creating a texture like this :
http://www.travelblog.org/Wallpaper/pix/tb_mui_ne_sand_dunes.jpg
?
Its actually the height map I'm after. Taking a random sand dune photo and trying to take a height map from that kind of looses a bit of depth, or maybe I just can't find a good way doing it.
Any suggestions?
Replies
http://dl.dropbox.com/u/2336353/tb_mui_ne_sand_dunes.jpg
I would probably do some sculpting but only after tossing a few modifiers on a plane.
Wave modifier.
Skew.
Noise, to give it some chaos.
Turbosmooth and noise again, to give it some micro sand details
Then sculpt to refine the edges and work the sand micro details.
You could use blend masks and displacements to make it tile but I'd probably just take the lazy way out and do it in photoshop.