Okay, I'd do a full post here going over everything in fine detail but I'll limit it to a modeler and texturer only version. (concept artists and mappers also wanted but not necessarily needed)
If you want the full version then it's on facepunch under Valve games and modding. It's named "
A quest to find the god of the source engine."
Okay this will be a post-apocalyptic shooter,
There will be a lot of weapons,
There will also be a lot of characters and clutter.
But good news time! You will have no schedule for the most part, feel free to just send us random progress updates every now and then. The exception is for when things must be done for another department to proceed.
So far we have two mappers (one seasoned and one amateur), a weapons concept artist, a development leader, and me who came up with the ideas and will do the writing (also learning modeling at the moment).
So there it is, send me a PM or add me on steam/skype as Tigrexel if you are interested.