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The BRAWL² Tournament Challenge has been announced!

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3ds Maxx: Want to make Quad Faced Shapes again.

This may be a simple question to some but,

recently my 3ds Max has been freezing and crashing, So uninstalled and reinstalled 3ds Max 2010 32-bit and got all the updates and components and so and so...


I opened max and started to create a shape, but my primitive shapes are all triangulated....before they were quad faced poly's, it didnt matter which shape I made, all my faces had 4 sides...

What I am trying to do is set it to where all my shapes are 4 sided faces when I create them....no matter what shape or object I make...

I have searched the web and cant find anything but "modify > tessellate"....

I dont want modify tessellate, I want to just be able to make my shapes like before....


Any help is appreciated
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