Let's get to it.
The level will be in a german renaissance-esque castle during a eldricht creauture breakout. There will be a nocturn ambiance and statures crying ichor. You get the picture.
By the tall windows, you'll be able to see a garden and other buildings while in the foreground I'll make candle holders, statures, vases and other decorations appear. I hesitated to place the camera at a low angle, but these elements of environment would have obscured what was going on in the mid ground, and therefore lower the visibility, which isn't what I'm aiming at.
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So, here's a scribble of my plans for the level.
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And my work so far.
As for challenge, finishing it will already be challenging, but if I have time I'll try a bit of sculpt, which I don't really know yet. I'll try and reuse as many assets as possible, making the scene rather heavy in decorations.
And since I'm learning how to use UDK, this is what I use to finish the job.