Hey guys,
I wanted to ask if anyone knows any format which I can use to export a high poly mesh from Maya with vertex colors to be used in xNormals. I'm going to use the "Bake highpoly's vertex color" baking feature.
I've tried the included xNormal SBM format
but I get some errors with it.
I have tried some other formats as well but I've had no luck in exporting in a format which also includes vertex colors.
Anyone have any ideas?
Thanks
Replies
In Maya you can choose to export either "fbx", "DXF_FBX" or "DAE_FBX". I did not find any options for vertex color in either of these. I tried exporting it either way but with to no avail.