I just visited their website today and found an update to the epic toolbag.
This is a list of the new bug fixes/upadtes.
- Features Additions:
- Sky Tool generate custom lighting environments
- Skin Shader 2.0 new controls for skin tone, translucency, and masking
- Built-in Video Capture system *beta*
- Cyan/Red & Amber/Blue 3D stereo rendering
- Chromatic Aberration post effect added
- Texture preview window added to each texture slot w/ mipmap level previewing
- Light gels texture projection from point and spot lights
- Duplicate Light button for dynamic lights
- Mesh changes can now auto-update like textures
- Default Scene file custom scene setups can now be saved as Toolbags default
- Floor object added. Floor settings are found on the View menu tab.
- Mesh triangle count display
- Bug Fixes:
- Sky brightness and rotation now save to scene files
- Normal map swizzle and flip now save to scene files
- Peter Pan artifact resolved with Front Faces Cast Shadows set as default
- Specular sharpness now works properly with Fresnel settings
- Improved default light placement
- Resolved the flickering issue with wireframe overlay
- Fixed the color discrepancy between viewport and screenshots
- Cosmetic GUI changes to enhance button legibility.
Please visit
here for more information.
Replies
I'm sure some of those features were already in though.
Yeah I see that now heh, it's still early here zzz.
For the benefit of those without time machines, I made a cheap remark about how this topic had already been discussed a long time ago.
Awww, wake up sleepy head .
Keep it up, 8ml!
Curious about what is possible now, it has been a while since i used it.
I'm sure i'll be enjoying this