Hi,
I recently worked on a model in mudbox,and half way in i exported the model as .obj to Topogun and made a lowpoly model of it. i later imported that lowpoly model and started again and made a new model. The thing is that i dont have any uv left, what is the easiest way to uvmap i highpoly model in mudbox ?
Replies
So basicly i would export the level one as an obj ,import it and it whould work ?
if i have moved lets say the ears on a higher level,does the program move the vertecies on a lower level ?
thanks alot man worked perfectly !