Hello everyone, my first post since the reopening of Polycount I present one of the first character I worked on, it will be used for our future game "Fray".
I had to create many different parties to achieve results and want to get the maximum detail for the future Low poly model, and of course try to follow up the concept art of
Vincent.
I hope you enjoy it, all feedback and comments are welcome
Replies
It looks very good, not that I have any say in that matter.
Probably one of the first questions to be asked later: "how many Polys" and "can you post the wireframe(or whatever that is called)"
now you are the very people i look up to...
i just hope one day i can be that good ¬_¬
The constraint of sorts will probably 10,000 or 15,000 for this model, but may be several model will be created depending on distance,is not yet final.
I will try to make a wireframe soon as possible, I admit there are too many separate mesh to make a correct image of all the interesting wire.
@ BlvdNights: Thank return, we actually decided to change a little the proportions of the model for the game
@ TeriyakiStyle: Thanks, yes I have several returns to that effect on the numbers of vertebrae, if time permits I will see how to rectify this.
For now, I unfortunately can not disclose any info about the game and his background, but I will as soon as possible, this will actually be easier to understand the subtlety.
For the presentation of the model is actually a bit flat at the moment, but we must still wait a bit:)
@dejawolf : Thank you!!!
@ VidGameDude: there is no reason, work work work ... I have many things to learn too, (who said that the 3d was easy??? ....:poly127::poly127::poly127:)
@Jungsik : Thank you!!!!!
@SasoChicken: Thanks, yes the game is designed for PC, for the proportions may be the differences that were made on the model compared to the 3d ...
add some mass to the upper/lower arm and some more shape to the inner side of his forearm.
Allso consider lowering the eye a tiny bit
@ THE 5: Thanks! It is a mixture of both techniques.
@ Goraaz: Thank you! No it is not too late, I will come back later with some details to all the feedback I have, but for now I work on another character. :poly121: