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Fray : Character modelling

Hello everyone, my first post since the reopening of Polycount I present one of the first character I worked on, it will be used for our future game "Fray".

I had to create many different parties to achieve results and want to get the maximum detail for the future Low poly model, and of course try to follow up the concept art of Vincent.

I hope you enjoy it, all feedback and comments are welcome


advanced_sculpt.jpg
advanced_diffuse.jpg

advanced_head_wire.jpg

advanced_spine_wire.jpg

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