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Male Anatomy Critique plz

Hello - working on a soldier guy character and id like some anatomy crits for my base mesh. He will be fully armored so exact muscle definition wont rly be neccesary, but shape and flow and siloette and correct curving volumes will be essential for a solid start

Any paint-overs or tips or tricks would be greatly appreciated

NOTE* head and hands wil be seperate sculpts, they are just scale/shape place holders right now. crit the scale and shape of course tho

ps. his right foot got some messed up symmetry. I will be modeling off his left foot

frontside.jpg
By iinventedthewalr at 2010-09-08

frontsidesilo.jpg
By iinventedthewalr at 2010-09-08

extrashots.jpg
By iinventedthewalr at 2010-09-08

thx!
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