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BEAT-EM-UP! | RickFX

hello, just found out about this - as im not too active on here lately :/

i was thinking what could be done and i thought ill just use my favorite theme, a WW2 Stealth game, so i made a funny little blockout, and did a little preview video so its possible to feel into the perspective.

so the whole game is themed around a stealth operation to get into an enemy warehouse.

Challenges :
1. Learn more UDK
2. Learn more about modular pieces.
3. Learn some more texturing
4. Play alot of Velvet Assassin to jump into the theme.

this picture from an old game gave me the idea:
sampleqs.jpg

the mockup:
blockout3d.jpg

heres the "video" haha.
[ame]http://www.youtube.com/watch?v=3AzarPtZU-w[/ame]

Replies

  • Mike Yevin
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    Mike Yevin polycounter lvl 11
    Nice video there, although for any future renders of the level I would suggest just going a bit slower so anyone who watches can see whats actually going on :P

    Either way, nice setup and good luck. I am working with UDK at the moment and its rather daunting at first :P
  • RickFX
    thank you, yeah i made it a bit faster because i didnt really want to wait to render it out since my system has quite a lag right now (i think the RAM is broken, considering its 8 gigs and takes around 40 seconds a frame on this low setting...)

    ive been working with the unreal engine for like 3 years now, i hope im going to settle it right ;)
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