Home Contests & Challenges Archives

BEAT-EM-UP | ArchangelZero

Hey hey,

I'm pretty new at this whole 3D thing and to polycount in particular, but this challenge seems really cool so I'm going to try putting something together.

I'm going to be modeling with Blender and I may use Blender as the game engine as well, but I'm also leaning towards UDK since I've worked with it before and Blender is not the most intuitive package I've worked with, to say the least.

My idea is a human spaceship crashing in the middle of an alien city. The hero must then make his way to the palace of the alien leader ("Take me to your leader!") beating up aliens along the way.

Challenges:

1- Learning Blender as a 3d application.
2- Learning GIMP as an image manipulation/texturing utility.
3- Working low poly.
4- Finishing a project.

This is a big learning experience for me, I expect it to be hard but I know I'm going to come out of it with very valuable knowledge. So ya, very exited.

Good luck to everyone participating. I can't wait to see the great works that'll come out of this!

Cheers,

Replies

  • ArchangelZero
    This is the basic layout I have in mind atm. I'm trying to stay away from anything overambitious as I really want to be able to finish in time.

    Please give the attachment a click for the full size version.

    Concept01.jpg
  • gsokol
    Offline / Send Message
    gsokol polycounter lvl 14
    Sounds cool. Your layout looks cool. That structure in the middle, when you go inside would it be a separate area or would you just go in one side and out the other? I think it would be cool to get some color on this, as that can help give us a better idea of what you are aiming for.

    Good luck!
  • ArchangelZero
    @gsokol Thx! I was thinking of having player just walk in then out of the middle structure with some cartoony "boom" "bang" "pow" going on with appropriate sfx, kind of a nod to monkey island 1 when you fight the sheriff in gov Marley's mansion. The final doorway would be it's own area tho.

    I've come up with another concept too. Which one is better?

    drwatson_concept_01_by_archangel00zero-d2y1gnc.jpg

    This one is about a computer riddled with adware spyware and virii. The player is cast in the role of Dr Watson, pro debugger. The good doctor will have to bash through adware and beat the crap out off spyware and malware on his way to the network adapter to close off the ports letting in the infection.

    At this point I have the first area, authentication and root directory.

    Just for shits and giggles I made this:

    Dr Watson to the rescue!!
  • gsokol
    Offline / Send Message
    gsokol polycounter lvl 14
    Check out the cyber peacock level from megaman x4. Kinda had the same concept.
  • ArchangelZero
    @gsokol Must resist... temptation... to play megaman again... Watched that level over on youtube. I especially like those hex platforms and the circuit-boardy towers in the background. Thanks for the inspiration.

    Some more concept. Tried putting some color in here but I just can't get it to look good. So here it is without.

    drwatson_concept_02_by_archangel00zero-d2y2ug7.jpg

    Now I know I need to do some colour studies and stuff... :poly131:

    I kinda feel like jumping into the UDK for some prototyping, so I'm gonna do that.
Sign In or Register to comment.