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Alien Boss

polycounter
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Blaizer polycounter
I did this boss model for Majestic some months ago, and now that it's published in exis magazine, here's his post :). Too much work, but a total fun, i enjoyed a lot doing him.
Alien_Boss.jpg
To paint the texture i used the help of bakes from a model with details. The process was almost the same as with a normal map model. Here's the base subdiv model i builded + a fast sculpt, used for the bakes.

Boss_Subdiv.jpg

ZBoss_04.jpg

ZBoss_01.jpg

ZBoss_02.jpg

ZBoss_03.jpg

A variation color for the texture, changing only the color layers.

Boss_Variations.jpg

The wireframe...

Boss_Wire.jpg

the texture,

Boss_Texture.jpg

and some of the sketches y did in photohop with the wacom and with pencil+paper.

Boss_Concepts.jpg

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