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BEAT-EM-UP | Nostradamus

polycounter lvl 18
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Nostradamus polycounter lvl 18
Greetings :)

Setting for my entry:
-Winter setting
-Atmosphere should be dark, but also peaceful(ambiguous?)
-My current idea for some sort of variation, is to have in one part a expansive view
over a valley or a lake and have it transition into a dense forest where hardly any
light enters.
-Need to think of a set piece which will give it an identity, I'm thinking some sort of ruin inside the forest.

Challenges:

-Learn loads ,1st time doing an environment.
-Learn UDK, never used it.
-Make good use of modularity.
-Create a distinct style while still keeping the atmosphere dark(ish)


moodboardy.jpg

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