So, I'm new to polycount and modeling stuff. I'm not sure if this is the right place to post a "lul halp i b nub" type of thread, so, move it if needed. I've barely modeled anything before, and it looks fun and cool.
What I would like to do is be able to make things for Team Fortress 2, like hats and weapons. I'm not too sure where to start, though. Do you guys have any files, like, sources that I should get, or things I should start on?
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and if you're using 3dsmax: http://eat3d.com/3dsmax101
But I can't seem to find the .obj files for any tf2 weapon.