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BEAT-EM-UP! | ibarter

polycounter lvl 8
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ibarter polycounter lvl 8
[FONT=&quot]I have been lurking here for a long time and figured now is a good time to start posting.

There are a lot of things I hope to get out of this challenge, these being the main hurdles:
-Getting more comfortable with current gen asset creation (HI/LOW/Bake).
-Modular environment worflow.
-Getting better acquainted with UDK, especially creating more complex materials.

I'm thinking the Jack Daniels distillery would be a perfect environment for a beat-em-up game.

Some of the reference I have been gathering:

63277573.jpg


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