Spider and I are going to be tackling a Brink beat em up. There are lots of details to work out still, but the general idea is to have half of the layout be the Security Forces / Shipyard, which ends at a giant barrier and transitions into the other half of Container City. At each end of the spectrum the style will be more pure for each side, and as it transitions to the security gate the styles will start to blend together. The gate itself will be the centerpiece of the level, with the style from each side clashing and spilling over into the other side.
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there's a lot of room for some interesting design elements with this and i cant wait to get rolling on it.