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BEAT-EM-UP! | PatrickL

polycounter lvl 9
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PatrickL polycounter lvl 9
I've chosen to base my setting off of the upcoming Funcom MMORPG, The Secret World. I'm going to break my scene up into two main parts: Street and Subway. For this challenge, I will be using the UDK.


My Challenges:
  • Stylized Urban Textures
  • Emissive Maps
  • Animated Props in UDK
  • Animated Textures in UDK
  • Creepy atmospheric lighting
  • Pulling off the transition from ground level to subway. (Haven't been to a subway in years...)
The Workflow:
  • Blockout the level/toss on some rough textures
  • Fill up Street level and Subway with rough props
  • Finalize level textures
  • Finalize props
  • Play with lighting till satisfaction is achieved!
  • Celebrate with cake.

BEU_concept.jpg

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