Hey everyone! I'm pretty much a novice when it comes to 3d game art, so I'm excited that there is already another challenge to… well... challenge. I hope the best for everyone who takes part!
My Environment
To put it simply, it will be a medieval "boss's" castle/lair atop a cliff. I want to go for a style similar to Castle Crashers/Zelda the Wind Waker with hand painted textures. Overall I want a cartoony yet serious design.
Challenges
- To actually finish a project
- Gain valuable experience and skills since I'm a novice
- Practice my conceptualizing skills
- Gain an understanding of Unity 3d
- Learn About/Practice hand painted textures
- Develop a workflow
- Have fun!
- Many more that I can't think of at the moment...
Latest Work
Good luck everyone!
Replies
Despite the concept not working out for me, I gained some experience of Unity. I now know how to actually import my models into it from Blender among other things. So it's been beneficial.
I've updated my first post with my new ideas.