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BEAT-EM-UP! | Coolbot4k

Coolbot4k
polycounter lvl 13
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Coolbot4k polycounter lvl 13
Hey everyone! I'm pretty much a novice when it comes to 3d game art, so I'm excited that there is already another challenge to… well... challenge. I hope the best for everyone who takes part!

My Environment

To put it simply, it will be a medieval "boss's" castle/lair atop a cliff. I want to go for a style similar to Castle Crashers/Zelda the Wind Waker with hand painted textures. Overall I want a cartoony yet serious design.

Challenges
  • To actually finish a project
  • Gain valuable experience and skills since I'm a novice
  • Practice my conceptualizing skills
  • Gain an understanding of Unity 3d
  • Learn About/Practice hand painted textures
  • Develop a workflow
  • Have fun!
  • Many more that I can't think of at the moment...

Latest Work

concept03.jpg

Good luck everyone!

Replies

  • Coolbot4k
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    Coolbot4k polycounter lvl 13
    Well I've made some progress. It turns out I'm dropping the Zombie idea. I tried making concepts and develop things towards it, but it just wasn't turning out how I'd hoped. So I took a step back to the drawing board.
    Despite the concept not working out for me, I gained some experience of Unity. I now know how to actually import my models into it from Blender among other things. So it's been beneficial.
    I've updated my first post with my new ideas.
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