just a place holder for now.
"Frostbitten Ruins"
The frozen ruins of an ancient hall of worship, high above the clouds on a frozen mountain peak.
I'll be using the UDK and going for semi stylized geometry but realistic textures, if that makes sense....
challenges:
- UDK post processing
- FX such as snow maybe fire
- procedural snow on geometry.
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here's the "soundtrack" if you will, of my entry
Replies
*first post edited*
First rough concepts:
I'm gonna need modular brick wall segments, as well as stairs and possibly floor tiles. there will be scattered swords and shields lying around, with piles of rubble. The focus will be the large statue in the middle. I'm also thinking of putting a door on the right hand side.