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Max 2010 Lighting Issues.

I'm having some problems with the lighting in Max 2010. The problem being that everything appears to be way too bright.

With no lighting within the scene and all the settings at their default stasis, this is what I'm getting from a standard render;

33zfxon.jpg

The render looks the same with a skylight within the scene too.

The funny thing is, the model looks fine in the view port, just not when rendered.

This is making my ambient occlusion maps look all screwy, does anyone know the solution here?

Thanks.

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