I'm a big fan of PS actions, but my biggest limitation seems to come up when I want to create an action that is size-specific.
For example, when I'm creating normal maps for junk textures in the nVidia plugin, I increase the canvas size 300%, tile the image, do my normal map magic, then crop it afterwards. I've found that my maps don't tile correctly if I don't do this, and the "Wrap" option hasn't helped me much (I think. Does this work for other people?).
Is there a way to use some sort of variable in my Actions? Like, in the Normal Map case I'd be increasing the size 300%, but it always records this increase in pixels, so if my initial action is 256x256->768x768, when I run the action again at 1024x1024 it'll again scale it to 768x768. Any way around this?
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Hope you understand what i mean, i'm not the best at explaining
Thanks!