Hello guys,
As you will see I'm not very good artist
But I like CG maybe a lot more on the technical side. Here is what I have been working on for a few months...
Well I din't work on the sculpture for months. It's the program I spend all my time on. It is running on iPad... It was quite hard to get it to work good with 85K triangles, but I'm happy with the result.
Here is also a video of me playing with it: [ame]
http://www.youtube.com/watch?v=DS-wT3_iVuc[/ame]
I'm been thinking to work on some 3D animation program probably on iPad again.
What do you guys think will be cool on iPad?
Thank you!
Replies
I imagine it wouldn't be all that useful for production but it might be helpful just to block out some rough ideas and have fun! Looks really cool thanks for sharing!
It can e-mail the sculpture as OBJ.
No you can't subdivide. It is pre-tessellated as much as iPad can handle.
And thank you guys!
It can e-mail the sculpture as OBJ file.
Can't do sub-division. The mesh is pre-tessellated to maximum that iPad can handle.
P.S. I'm posting this second time. Excuse me if both messages appear later.
I'll see if i can convince some guys at work to get it one one of our work ipads. First thing that i would like to see just looking at screenshots is the ability to change the color of the shader, and the specular value.
Also a selection of basemeshes would probably increase the usability.
Say a human basemesh, a quadroped basemesh ect. (you might need to collab with an artist for this).
Just a thought thou, i think you should have the option to sub divide to the actual limit of what the i pad could handle, not just have it pre-subdivided (if you will) to the max off the hop.
The base mesh is good idea. If you take a look at the beginning of the video I started from a very basic head model that I created, then I cloned it and started from that basic model but I also head a copy that I can sways go back to or make more copies of.
The color is something that a coworker of mine have been telling me every time I showed it to him. It become a joke. Now the saing is that people like the app despite the lack of color and material control.
Well the other reason I made it this way was too keep the spirit of iPad by making it easy to you. It will be hard to do partial selection using fingers you can't click an exact face. Maybe using brush for selecting and then subdivide... Don't know. I though when designing it that this is going to be best.
If there was a way to import a model, or start off with a primitive besides a sphere. For instance if I could buy a stock .obj face 3d model and then load it in, I could focus on customizing it instead of building the base shape.
As I get modeling sometimes I add too much detail at first, if there was a a way to remove points or faces if they normals get flipped, and start to get buggy. This normally only happens when I approach what I assume is the triangle limit.
Again thanks for the awesome app! I love modeling on trains and airplanes with iDough.