Hi Polycounters, new poster here. Thought I'd start by posting up something I've been working on these past few weeks. It's a British Warrior Infantry Fighting Vehicle, pre 2007, when they were equipped with a different external armour.
Total tricount came to just over 13.6k.
Textures:
2048* Diffuse, Normal and Specular for the Body, Turret, Wheels etc.
256* Diffuse, Normal and Specular for the tracks.
I'm currently using UDK to display my work, but I'm thinking of trying out Marmoset. I'm also thinking of doing a small diorama to help present it a better. Any suggestions for that would be greatly appreciated.
All CC welcome of course.
Replies
A small scene / diorama will definetly finish the piece up and give it a little story. Looking forward to it.