Lighting ArtistResponsibilities- Working directly with our Art, Cinematic, and Programming teams, the Lighting Artist is responsible for creating the look of our games
- Create visually awesome/compelling 3D game environments
- Work with Art and Programming team to solve technical challenges within given constraints and visual requirements
- Assist in pushing the look of a given project to new industry levels
Requirements and Skills- Production experience with PS3, XBOX 360, and/or PC is required
- Proven industry experience as an Environment or Lighting Artist on at least one AAA title is preferred
- Wide understanding of lighting/rendering technologies (pre-render and real-time rendering, sub surface scattering, HDR, refraction, etc.)
- Familiar with Autodesk Maya and Adobe Photoshop in addition to an ability to learn new tools
- Strong background in traditional art and/or photography
- Have extensive knowledge of vertex coloring and vertex lighting in Maya combined with sound knowledge and/or use of advanced lighting techniques in the video game or VFX industries
- Advanced experience with Maya and creating simple Mel scripts is preferred
- Ability to work with minimal direction
Please submit cover letter, resume and online/digital reels with samples of your professional work along with a breakdown of your specific contributions to
candace_walker@naughtydog.com please list LIGHTING ARTIST in the subject line.