Been working on some buildings for a student project. These buildings will be used in an RTS game.
These are the 5 main buildings that are going to be used in game. Each building is around 1000-2000 tris. I took the screenshots at the approximate angle that they will be viewed at in game.
For the two buildings that have trees in them I have yet to create the alpha mapped branches/leaves.
If you have any Critiques or comments I would be glad to listen to them
Thanks,
Mark
Barracks:
Brewery:
Sanctum:
Quarry: (Will have a golem standing where the gaping hole in the roof is)
Triad:
Replies
Just remember to delete hidden polygons if you haven't already (polygons underneath the model).
Felipefrango: You will see them textured soon enough. The plan is to have a few textured in a week or two