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3ds Max - Locking Camera Completely?

Even if I freeze the camera in Max, it still allows me to truck it, which I keep doing by mistake when panning. Is there a way to totally lock the camera?

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  • pixeldamage
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    pixeldamage polycounter lvl 14
    Here's a few things I do to get around that problem:

    1. Select camera > Goto Hierarchy panel > Link Info panel > check all the locks on Move XYZ, Rotate XYZ.

    2. Disable the viewport with the camera in it. Hit 'D' on keyboard.

    3. In the camera viewport hit P to switch it to perspective (dont worry its still the same view as your camera until you tumble) and goto views>save viewport. This means you can revert the camera at any time.

    4. Choose camera > Save Selected > Save file. Now you can reimport the camera at anytime.

    Hopefully these should help.
  • Playdo
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    Thanks Pixel. I don't get why they let the camera be moveable when it's frozen.
  • Slum
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    Slum polycounter lvl 18
    if you want a quicker way, type this in your maxscript listener with the camera selected:
    setTransformLockFlags $ #all

    and to undo:
    setTransformLockFlags $ #none
  • pixeldamage
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    pixeldamage polycounter lvl 14
    Playdo - not sure either, always found it annoying too.

    Slum - thanks i've added those as UI macro buttons :)
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