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Something like 3dsMax Containers inside Maya

polycounter lvl 13
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omid3098 polycounter lvl 13
In 3ds max we can use containers to work on separate models and then use them as containers into a big scene.
now the question is what should we do for this inside maya?

PS. we found containers in assets menu. is that same container? it's hard to understand how it should work.

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