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Author:
renanfab
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3D Art Showcase & Critiques
UDK - Star Trek Environment
LMP
polycounter lvl 13
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LMP
polycounter lvl 13
Aug 2010
I'm working on a simple UDK environment based on this concept from the 2009 "Star Trek" movie.
Here is where I'm at...
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LMP
polycounter lvl 13
Aug 2010
I've got some widening to do...
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SaferDan
polycounter lvl 14
Aug 2010
I like it so far
but yeah maybe some widening is best
can i see the reference please?
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SHEPEIRO
polycounter lvl 17
Aug 2010
errr...top image
i think you need to make good use of the parrelexing afforded by the mesh floor and apparant spaces behind the bulkheads, as though you are on a corridor rammed between components of the ship
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but yeah maybe some widening is best
can i see the reference please?
i think you need to make good use of the parrelexing afforded by the mesh floor and apparant spaces behind the bulkheads, as though you are on a corridor rammed between components of the ship