This is one of my third posts on these forums and i am 14 years old i am self taught and i would like to get into game or graphic design
I Use 3ds Max(Modelling), Zbrush 3.5(Sculpting), and Photoshop Cs3(Texturing)
This is the side blueprint of the car i am going to make.It is made up of
A Bmw 2007 e93, Maserati Gran Cabrio, Porsche Carrera Gt, and the Aston Martin vanquish 2005
Feel free to make critiques
3d model will be coming soon
Replies
Good luck with the model
http://www.grammarbook.com/punctuation/capital.asp
No i ain't going to sculpt on a car that seems kind of difficult
I've done better work than what of uploaded on here and i can admit they aren't that good
Well I ain't so good at making high poly models, so i think i might just make a low poly and i will be leaving it open at the bottom
You're working with vertices only right? Most of your faces are wonky which in turn gives it that lumpy feel when they aren't even close to being planar... Can't really see anything else as there are no wires and you've kinda started detailing when you haven't even shaped the basic geometry of the whole car.
I want it to be 7,000 polies or less
Back
Back Wireframe
Front
Front Wireframe
Critiques are welcome
Any other reference material you're using for this?
Yeah
Because you guys have been saying that some parts look lumpy can you please point out the bits or mark them out please