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Ronin Master

Hi, everyone.
This is my first post here in Polycount.
I made this samurai in zbrush earlier this year for exercise and now I decided to make a full game character with him. All of the images are screenshots from the 3D Max viewport using Xoliul shader.

He got 10016 triangles including the sword and 10 maps separated in 3 different materials.

In present days I am a 3D artist in advertising industry and also work as character artist freelance but I want to join in a great game company such as Bioware, Ubisoft, Epic,..

Hope you like it.

pose01.jpg
pose02.jpg
pose03g.jpg
wire2z.jpg
wire01.jpg

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